#ifndef _PLAYER_SEND_OP_H
#define _PLAYER_SEND_OP_H

enum PLAYER_SEND_OP_TYPE
{
    CMD_LOGIN = 1,
    CMD_REGIST,
    CMD_ACC_DATA,
    CMD_PLANE_DATA,
    CMD_DRIVER_DATA,

    PLAYER_SEND_OP_LOGIN_ACCOUNT,
    PLAYER_SEND_OP_SOLOSERVER_RPC,
    PLAYER_SEND_OP_GAMESERVER_RPC,
    PLAYER_SEND_OP_RECONNECT,
    PLAYER_SEND_OP_REQUEST_ALL_ROOM,
    PLAYER_SEND_OP_MOVE,
    PLAYER_SEND_OP_ROOM_KICKPLAYER,
    PLAYER_SEND_OP_ROOM_LEAVE,
    PLAYER_SEND_OP_ROOM_STARTGAME,

    PLAYER_RECV_OP_RPC,
    PLAYER_RECV_OP_RUNTIMEID,
    PLAYER_RECV_OP_RECONNECT_SUCCESS,
    PLAYER_RECV_OP_JOINROOM_SUCCESS,
    PLAYER_RECV_OP_CREATE_SUCCESS,
    PLAYER_RECV_OP_ROOM_LIST,
    PLAYER_RECV_OP_ROOM_PLAYERLEAVE,
    PLAYER_RECV_OP_ROOM_PLAYERENTER,
    PLAYER_RECV_OP_GAME_START,
    PLAYER_RECV_OP_ROOM_CLOSE,
    PLAYER_RECV_OP_GAME_END,
    PLAYER_RECV_OP_GAME_PLAYER_MOVE,
    PLAYER_RECV_OP_GAME_PLAYER_EMIT,
    PLAYER_RECV_OP_GAME_PLAYER_STOPEMIT,
    PLAYER_RECV_OP_GAME_PLAYER_ATTACK,
    PLAYER_RECV_OP_MOVE,
    PLAYER_RECV_OP_LOGIN_RESULT,
    PLAYER_RECV_OP_ALL_WARPLANE,
};

#endif